S - screentime - when, why
T - transitions - how one clip goes to the next
O - order of narrative - flashbacks
P - pace - how quick it is ?
S - special effects (SFX)
Cut - edited version of moving image
Cutting - to edit a frame (trimming/splitting)
Straight cut - one frame directly after the other
Jump cut - an error in continuity editing
Continuity - keep it flowing
Continuity editing
180 degree rule
match on action
shot reverse shot
eye line match
cross cutting or parallel editing
180 degree rule
orientate viewer, to establish placement of characters
breaking the rule will put the characters in a different place
Match on action
1 action - multiple shots
Shot reverse shot
when a shot goes from shot A to shot B to shot A to shot B etc.
continuously back and forth from the 2 shots to show there is a connection between them
Eyeline match
a following shot that follows what the characters looking at, makes cut smoother
Cross cutting
continuously alternating 2 or more scenes that often happen simultaneously (at the same time) but different locations
as they cross gets faster and faster, builds tension
parallel scenes intersect to create climax
Pace
Slow
calm, still, slow
little cuts/shots
audience calm
Medium
normal and comfortable
average number shots/cuts
shows realism
Fast
intense, exciting
Transitions
Graphic match
2 shots
match graphically - often overlap
Overlap/Dissolve
softer transition
shows ellipsis or time passing
Fade
Fade to black or white
Flash
to show flashbacks and forwards
Comments