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STOPS (In Depth)

S - screentime - when, why


T - transitions - how one clip goes to the next


O - order of narrative - flashbacks


P - pace - how quick it is ?


S - special effects (SFX)



Cut - edited version of moving image


Cutting - to edit a frame (trimming/splitting)


Straight cut - one frame directly after the other


Jump cut - an error in continuity editing


Continuity - keep it flowing



Continuity editing

  • 180 degree rule

  • match on action

  • shot reverse shot

  • eye line match

  • cross cutting or parallel editing

180 degree rule

  • orientate viewer, to establish placement of characters

  • breaking the rule will put the characters in a different place

Match on action

  • 1 action - multiple shots

Shot reverse shot

  • when a shot goes from shot A to shot B to shot A to shot B etc.

  • continuously back and forth from the 2 shots to show there is a connection between them

Eyeline match

  • a following shot that follows what the characters looking at, makes cut smoother

Cross cutting

  • continuously alternating 2 or more scenes that often happen simultaneously (at the same time) but different locations

  • as they cross gets faster and faster, builds tension

  • parallel scenes intersect to create climax

Pace


Slow

  • calm, still, slow

  • little cuts/shots

  • audience calm

Medium

  • normal and comfortable

  • average number shots/cuts

  • shows realism

Fast

  • intense, exciting

Transitions


Graphic match

  • 2 shots

  • match graphically - often overlap

Overlap/Dissolve

  • softer transition

  • shows ellipsis or time passing

Fade

  • Fade to black or white

Flash

  • to show flashbacks and forwards

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